What a Draft Actually Encodes
A draft is a compressed game plan. In League of Legends, each side bans five champions and picks five across two ban phases; in Dota 2, Captains Mode alternates bans and picks in a fixed order. Every choice reveals what a team fears, what it trusts and how it intends to win: early skirmishes, a scaling teamfight, split pressure or objective control.
In Counter-Strike 2 and Valorant the equivalent is the map veto. A best-of-three in CS2 typically runs ban, ban, pick, pick, ban, ban, with the remaining map as the decider from a seven-map Active Duty pool. Valorant's VCT uses a comparable veto from its own rotating pool. The veto tells you which maps a team considers safe and which it hides.
The analyst's task is to separate three things that look identical on a results page: deliberate strategy, comfort habit and reaction to the opponent. Only the first deserves to be copied or countered directly.
